At a CAGR of 62.1%, Global Mobile 3D Market worth 2,337.15 Million Units by 2021

Mobile 3D market report includes detailed competitive scenario and product portfolio of key vendors. It also includes an analysis of Porter’s Five Forces model for the mobile 3D market to understand the competitive landscape in the market.

Zion Research has published a new report titled “Global Mobile 3D Market by Type (3D -Enables Smart Phones, 3D -Enabled Tablets, 3D -Enabled Notebooks and Others) for 3D Mobile Gaming, 3D Mobile Advertisements, and Other Applications: Global Industry Perspective, Comprehensive Analysis and Forecast, 2015-2021.” According to the report, the global mobile 3D market stood at 128.82 million units in 2015 and is expected to reach 2,337.15 million units by 2021, growing at a CAGR of around 62.1% between 2016 and 2021.

3D mobile technology holds great importance across different industrial verticals including telecommunication industry.Growing number of users, advanced mobile technologies, and applications are creating impressive growth prospects for the industry across various industrial verticals.

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3D mobile technology creates highly accurate and precise images of an object. Utilization of 3D mobile technology in various application segments would help in saving production time and cost. Designers get a readymade tool to have a perceptive understanding of the feasibility of any product at the initial stages. Within the 3D mobile technology market, 3D display accounted for maximum revenue share in the year 2015, mainly due to the popularity of stereoscopic displays in televisions and mobiles. Strong investments by major players from around the world are the strongest driver for the global mobile 3D market. Assurance from key players is creating huge potential for expansion for the existing as well as new companies within the industry. Unique applications and continuously evolving technology in the industry are some strong factors for mobile 3D technology.The suitable condition of industry across developing countries and remarkable penetration of smartphones technology within emerging markets are some other drivers that are catering the growth of 3D technology for mobile phones.

By type, 3D-enabled smartphones and tablets emerged the largest market in the mobile 3D market at global level. 3D technology is redefining entertainment,which offers users a truly immersive and high definition experience. The evolution of 3D technologies such as auto-stereoscopic solutions is accelerating the penetration of 3D to mobile devices as well. 3D technology has reached every possible entertainment aspect, from outdoor signage displays to pocket size mobile devices. The new developments such as 3D-enabled mobile phones, dual lens 3D mobile cameras are also driving the growth of 3D-enabled mobile devices.

3D gaming applications accounted for the major share in the global mobile 3D market. The increase in demand for high definition games and high-end technology is driving this segment at the higher level in the global markets.

Asia-Pacific is the major market for the gaming market at the global level.North America and Asia-Pacific is expected to grow substantially in the mobile 3D market in the forecast period. These regions have strong market participants which in turn will help these regions to grow at robust rates in the coming years.

Browse the full "Global Mobile 3D Market by Type (3D -Enables Smart Phones, 3D -Enabled Tablets, 3D -Enabled Notebooks and Others) for 3D Mobile Gaming, 3D Mobile Advertisements and Other Applications: Global Industry Perspective, Comprehensive Analysis, Size, Share, Growth, Segment, Trends and Forecast, 2015 – 2021" report at https://www.zionmarketresearch.com/report/mobile-3d-market

Some of the major players in the mobile 3D market include Nvidia Corporation, Imagination Technologies, Intel Corporation, Samsung Electronics, 3M Movidius, NTT Docomo, , Hitachi Ltd., LG Electronics Inc., Amobee Inc., MasterImage 3G, Apple Inc., Qualcomm Inc., Toshiba Corporation, Sharp Corporation, and YUVsoft.

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